Category :: Virtual Worlds
July 11, 2008
Is this the first step in unifying virtual worlds?
A couple of years ago, Linden Labs’ Second Life was all the rage, with thousands of dollars invested by companies such as Coca-Cola and Nike to develop an online presence. The virtual world didn’t exactly end up living up to its potential, but those companies who stuck […]
Posted in Video Games, Virtual Worlds
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July 9, 2008
first glimpse at how well the Wii Balance Board works in a skating game.
We recently took our first look at Skate It, EA Black Box’s upcoming spin-off of last year’s critically acclaimed skateboarding game, Skate. Instead of using Skate’s dual-joystick "flick it" controls, Skate It is strictly about the Wii’s motion controls. Well, at least […]
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March 17, 2008
The man behind Second Life is stepping down from his role as head of the company that created the virtual world.
Linden Lab founder Philip Rosedale will become the company’s chairman once a new head for the firm has been hired.
In a statement Mr Rosedale he would stay at the company and work on strategy and […]
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March 11, 2008
Today’s video games and online virtual worlds give users the freedom to create characters in the digital domain that look and seem more human than ever before. But despite having your hair, your height, and your hazel eyes, your avatar is still little more than just a pretty face.
A group of researchers from Rensselaer Polytechnic […]
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March 4, 2008
At the Virtual Worlds Salon last night, I met Lizzie Jackson, who is the first person to take a BBC-funded Phd at the University of Westminster, and who is planning a conference on Virtual Worlds for children. We exchanged business cards, and I enquired whether she had established any links with home education groups at […]
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