Category :: Virtual Worlds



Second Life Avatar Travels to Alternate Virtual World

Date July 11, 2008

Is this the first step in unifying virtual worlds?

A couple of years ago, Linden Labs’ Second Life was all the rage, with thousands of dollars invested by companies such as Coca-Cola and Nike to develop an online presence. The virtual world didn’t exactly end up living up to its potential, but those companies who stuck […]

Skate It Updated Hands-On

Date July 9, 2008

first glimpse at how well the Wii Balance Board works in a skating game.

We recently took our first look at Skate It, EA Black Box’s upcoming spin-off of last year’s critically acclaimed skateboarding game, Skate. Instead of using Skate’s dual-joystick "flick it" controls, Skate It is strictly about the Wii’s motion controls. Well, at least […]

Second Life creator changes role

Date March 17, 2008

The man behind Second Life is stepping down from his role as head of the company that created the virtual world.

Linden Lab founder Philip Rosedale will become the company’s chairman once a new head for the firm has been hired.
In a statement Mr Rosedale he would stay at the company and work on strategy and […]

Bringing Second Life To Life: Researchers Create Character With Reasoning Abilities Of A Child

Date March 11, 2008

Today’s video games and online virtual worlds give users the freedom to create characters in the digital domain that look and seem more human than ever before. But despite having your hair, your height, and your hazel eyes, your avatar is still little more than just a pretty face.

A group of researchers from Rensselaer Polytechnic […]

Virtual Worlds for Education

Date March 4, 2008

At the Virtual Worlds Salon last night, I met Lizzie Jackson, who is the first person to take a BBC-funded Phd at the University of Westminster, and who is planning a conference on Virtual Worlds for children.  We exchanged business cards, and I enquired whether she had established any links with home education groups at […]

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